DamageHitType:
    | "miss"
    | "hit"
    | "criticalHit"
    | "absorbedHit"
    | "blockedHit"
    | "blockedCriticalHit"
    | "glancingBlow"
    | "dodge"
    | "parry"
    | "deflect"
    | "immune"
    | "misfire"
    | "reflect"
    | "evade"
    | "resist"
    | "crushingBlow"
    | "partialResistedHit"
    | "partialResistedCriticalHit"
    | "unknown"