DamageHitType:
| "miss"
| "hit"
| "criticalHit"
| "absorbedHit"
| "blockedHit"
| "blockedCriticalHit"
| "glancingBlow"
| "dodge"
| "parry"
| "deflect"
| "immune"
| "misfire"
| "reflect"
| "evade"
| "resist"
| "crushingBlow"
| "partialResistedHit"
| "partialResistedCriticalHit"
| "unknown"