OBJECT

ReportDungeonPull

The ReportDungeonPull represents a single pull that occurs in a containing dungeon.

link GraphQL Schema definition

  • type ReportDungeonPull {
  • # The bounding box that encloses the positions of all players/enemies in the
  • # fight.
  • boundingBox: ReportMapBoundingBox
  • # The encounter ID of the fight. If the ID is 0, the fight is considered a trash
  • # fight.
  • encounterID: Int!
  • # The end time of the fight. This is a timestamp with millisecond precision that
  • # is relative to the start of the report, i.e., the start of the report is
  • # considered time 0.
  • endTime: Float!
  • # Information about enemies involved in the fight. Includes report IDs, instance
  • # counts, and instance group counts for each NPC.
  • enemyNPCs: [ReportDungeonPullNPC]
  • # The report ID of the fight. This ID can be used to fetch only events, tables or
  • # graphs for this fight.
  • id: Int!
  • # Whether or not the fight was a boss kill, i.e., successful. If this field is
  • # false, it means the fight was an incomplete run, etc..
  • kill: Boolean
  • # All the maps that were involved in a pull.
  • maps: [ReportMap]
  • # The name of the fight.
  • name: String!
  • # The start time of the fight. This is a timestamp with millisecond precision that
  • # is relative to the start of the report, i.e., the start of the report is
  • # considered time 0.
  • startTime: Float!
  • # The x position of the first mob damaged in the pull at the time this damage
  • # happens. Used to establish a marker position to represent where the pull took
  • # place.
  • x: Int!
  • # The y position of the first mob damaged in the pull at the time this damage
  • # happens. Used to establish a marker position to represent where the pull took
  • # place.
  • y: Int!
  • }